Night At The Museum 1
Larry begins by ripping off one of the T-Rex’s rib bones and attaching it to a remote controlled car to keep T-Rex entertained while chasing it. He goes to the Cavemen, still looking for ways to create fire, and throws them a lighter. He goes over to the Easter Island Head and gives him the gum that he asked for yesterday. He goes into the diorama room. He puts on a mit to protect himself from the arrows the Mayan people will throw while he closes the glass to their diorama. He moves to close the glass to the Roman Cuture diorama when he sees them breaking down their wall to expand. He moves over to the Western Culture diorama to see that Jedediah is giving the order to blow the mountain with dynamite. Larry tells him not to since all he will hit is a wall. Jed tells them to detonate it anyway, but only a little poof of smoke results. Larry asks them what they are doing and Jedediah responds by saying that they are working on Manifest Destiny. Larry, fed up, grabs Octavius and Jedediah and tells them that he is going to let both their cultures roam free if they promise to behave. They both promise and Larry exits the room. Larry then proceeds to the Hall of African Mammals and tells Dexter to go inside. Dexter goes into the room and Larry locks the door. Dexter thinks he stole the keys and holds up a set of baby keys. Larry locks the gate in triumph thinking he has outsmarted Dexter. He continues his rounds and finds Teddy looking at Sacagawea again. Larry advises Teddy to just go and say hello to her. Larry leaves, and Teddy goes up to the glass about to say hi to her, but walks away, too shy. Cut to Larry’s office being broken into by an unknown figure; he opens Larry’s desk and plants various artifacts from the museum, then leaves
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